24/05/2012, 18:48
Je l'ai créer à partir de "Design a new world with advanced parameters"
Created in DF v0.34.07.
[WORLD_GEN]
[TITLE:LOL]
[SEED:HNqqjAGWeKRdPz1TXwDK]
[HISTORY_SEED:XWCLyW58yFTS7858bPds]
[NAME_SEED:1lYnFU9zp4niWhHHRhFs]
[CREATURE_SEED:q7CW6GoIu4gxMRcKOpJe]
[DIM:129:129]
[EMBARK_POINTS:1274]
[END_YEAR:1050]
[BEAST_END_YEAR:200:60]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:401:401]
[RAINFALL:0:100:200:200]
[TEMPERATURE:35:70:200:200]
[DRAINAGE:0:100:200:200]
[VOLCANISM:20:100:200:200]
[SAVAGERY:35:100:200:200]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:400]
[MEGABEAST_CAP:25]
[SEMIMEGABEAST_CAP:50]
[TITAN_NUMBER:12]
[TITAN_ATTACK_TRIGGER:80:0:100000]
[DEMON_NUMBER:35]
[NIGHT_TROLL_NUMBER:10]
[BOGEYMAN_NUMBER:14]
[VAMPIRE_NUMBER:10]
[WEREBEAST_NUMBER:15]
[SECRET_NUMBER:28]
[REGIONAL_INTERACTION_NUMBER:28]
[DISTURBANCE_INTERACTION_NUMBER:28]
[EVIL_CLOUD_NUMBER:20]
[EVIL_RAIN_NUMBER:20]
[GOOD_SQ_COUNTS:50:500:1000]
[EVIL_SQ_COUNTS:50:500:1000]
[PEAK_NUMBER_MIN:12]
[PARTIAL_OCEAN_EDGE_MIN:1]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:5]
[REGION_COUNTS:SWAMP:500:2:2]
[REGION_COUNTSESERT:1000:5:5]
[REGION_COUNTS:FOREST:1040:3:3]
[REGION_COUNTS:MOUNTAINS:2080:2:2]
[REGION_COUNTS:OCEAN:500:1:1]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:2080:3:3]
[REGION_COUNTS:HILLS:2080:3:3]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:100:100]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:50]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:10]
[CAVE_MAX_SIZE:30]
[MOUNTAIN_CAVE_MIN:25]
[NON_MOUNTAIN_CAVE_MIN:50]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:40]
[TOTAL_CIV_POPULATION:15000]
[SITE_CAP:1040]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:2080:4160:2080]
[RAIN_RANGES:2080:4160:2080]
[DRAINAGE_RANGES:2080:4160:2080]
[SAVAGERY_RANGES:2080:4160:2080]
[VOLCANISM_RANGES:2080:4160:2080]
C'est les paramètres que j'ai rentré, j'voulais tester une map créer avec ça et c'est pas mal, pour ne pas avoir que des îles, c'est peut-être car j'ai un ptit peu augmenté la température générale ou alors c'est : [REGION_COUNTS:OCEAN:500:1:1] le nombre d'océans que j'ai mis faible avec une surface moyenne, de plus ils te proposent avec ce genre de générations de choisir entre différents types, Continent et Island (avec les différentes tailles) j'ai pris continent, c'est peut-être ça ?
En tout cas, avec ces paramètres je tombe toujours sur une map du genre.
Created in DF v0.34.07.
[WORLD_GEN]
[TITLE:LOL]
[SEED:HNqqjAGWeKRdPz1TXwDK]
[HISTORY_SEED:XWCLyW58yFTS7858bPds]
[NAME_SEED:1lYnFU9zp4niWhHHRhFs]
[CREATURE_SEED:q7CW6GoIu4gxMRcKOpJe]
[DIM:129:129]
[EMBARK_POINTS:1274]
[END_YEAR:1050]
[BEAST_END_YEAR:200:60]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:401:401]
[RAINFALL:0:100:200:200]
[TEMPERATURE:35:70:200:200]
[DRAINAGE:0:100:200:200]
[VOLCANISM:20:100:200:200]
[SAVAGERY:35:100:200:200]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:400]
[MEGABEAST_CAP:25]
[SEMIMEGABEAST_CAP:50]
[TITAN_NUMBER:12]
[TITAN_ATTACK_TRIGGER:80:0:100000]
[DEMON_NUMBER:35]
[NIGHT_TROLL_NUMBER:10]
[BOGEYMAN_NUMBER:14]
[VAMPIRE_NUMBER:10]
[WEREBEAST_NUMBER:15]
[SECRET_NUMBER:28]
[REGIONAL_INTERACTION_NUMBER:28]
[DISTURBANCE_INTERACTION_NUMBER:28]
[EVIL_CLOUD_NUMBER:20]
[EVIL_RAIN_NUMBER:20]
[GOOD_SQ_COUNTS:50:500:1000]
[EVIL_SQ_COUNTS:50:500:1000]
[PEAK_NUMBER_MIN:12]
[PARTIAL_OCEAN_EDGE_MIN:1]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:5]
[REGION_COUNTS:SWAMP:500:2:2]
[REGION_COUNTSESERT:1000:5:5]
[REGION_COUNTS:FOREST:1040:3:3]
[REGION_COUNTS:MOUNTAINS:2080:2:2]
[REGION_COUNTS:OCEAN:500:1:1]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:2080:3:3]
[REGION_COUNTS:HILLS:2080:3:3]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:100:100]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:50]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:10]
[CAVE_MAX_SIZE:30]
[MOUNTAIN_CAVE_MIN:25]
[NON_MOUNTAIN_CAVE_MIN:50]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:40]
[TOTAL_CIV_POPULATION:15000]
[SITE_CAP:1040]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:2080:4160:2080]
[RAIN_RANGES:2080:4160:2080]
[DRAINAGE_RANGES:2080:4160:2080]
[SAVAGERY_RANGES:2080:4160:2080]
[VOLCANISM_RANGES:2080:4160:2080]
C'est les paramètres que j'ai rentré, j'voulais tester une map créer avec ça et c'est pas mal, pour ne pas avoir que des îles, c'est peut-être car j'ai un ptit peu augmenté la température générale ou alors c'est : [REGION_COUNTS:OCEAN:500:1:1] le nombre d'océans que j'ai mis faible avec une surface moyenne, de plus ils te proposent avec ce genre de générations de choisir entre différents types, Continent et Island (avec les différentes tailles) j'ai pris continent, c'est peut-être ça ?
En tout cas, avec ces paramètres je tombe toujours sur une map du genre.