17/11/2010, 19:14
Et encore une v0.31.18, je la met aussi sur le wiki
Les corrections:
Major bug fixes
(*)fixed crash from shop signs being placed off map
(*)fixed crash during character generation of human outsiders if you back out of the name menu
(*)fixed crash from trap announcements/reports
(*)fixed world gen crash that arose from creature in secondary entity population taking over leadership role when caste mods are present
(*)fixed crash from walking off the left or upper edge of the world
(*)corrected misaligned bodypart appearance modifiers on load and resulting crash in pref screen, origin of misalignment unclear
(*)fixed problem where you are considered a thief after shopping at a store that had previous had its inventory offloaded
(*)made uniform assignments respect handedness
(*)reenabled SDL movie recording
(*)stopped unfinished quests performed by previous characters from stopping nobles from giving new characters quests
Other bug fixes/tweaks
(*)made skill rates copy over to castes correctly
(*)fixed problem that added bogeyman kills to the wrong parts of the kill lists
(*)stopped retirement in town when bogeymen are active
(*)stopped unequipable soldier unit types from occasionally appearing in ambushes/sites/migrants
(*)corrected placement of cauldrons
(*)got rid of size bonus mistakenly applied to opportunity skill rolls and put in the rage penalty it was supposed to be
(*)made master pikemen get proper skill
(*)stopped lair hatch covers from rotting away
(*)added announcement for falling damage
(*)adding retching after initial vomiting
(*)changed metal use for humans/gobs/kobs via existing raw tags
(*)changed a few two-handed weapon sizes
(*)updated dwarf party organization conditions
(*)fixed problem with movie playback showing an extra garbage frame for each chunk of the movie
(*)changed conversation colors
(*)fixed double adjective in dark fortress
(*)made Elite Bowman name appear correctly (was showing up as blowgunner), and a few related typos
(*)fixed some other typos
Les corrections:
Major bug fixes
(*)fixed crash from shop signs being placed off map
(*)fixed crash during character generation of human outsiders if you back out of the name menu
(*)fixed crash from trap announcements/reports
(*)fixed world gen crash that arose from creature in secondary entity population taking over leadership role when caste mods are present
(*)fixed crash from walking off the left or upper edge of the world
(*)corrected misaligned bodypart appearance modifiers on load and resulting crash in pref screen, origin of misalignment unclear
(*)fixed problem where you are considered a thief after shopping at a store that had previous had its inventory offloaded
(*)made uniform assignments respect handedness
(*)reenabled SDL movie recording
(*)stopped unfinished quests performed by previous characters from stopping nobles from giving new characters quests
Other bug fixes/tweaks
(*)made skill rates copy over to castes correctly
(*)fixed problem that added bogeyman kills to the wrong parts of the kill lists
(*)stopped retirement in town when bogeymen are active
(*)stopped unequipable soldier unit types from occasionally appearing in ambushes/sites/migrants
(*)corrected placement of cauldrons
(*)got rid of size bonus mistakenly applied to opportunity skill rolls and put in the rage penalty it was supposed to be
(*)made master pikemen get proper skill
(*)stopped lair hatch covers from rotting away
(*)added announcement for falling damage
(*)adding retching after initial vomiting
(*)changed metal use for humans/gobs/kobs via existing raw tags
(*)changed a few two-handed weapon sizes
(*)updated dwarf party organization conditions
(*)fixed problem with movie playback showing an extra garbage frame for each chunk of the movie
(*)changed conversation colors
(*)fixed double adjective in dark fortress
(*)made Elite Bowman name appear correctly (was showing up as blowgunner), and a few related typos
(*)fixed some other typos